The product

A science lab in virtual reality, one subject at a time.

One Hone VR platform: the student practises in the headset, an AI supports them and evaluates every action, the teacher follows each student from the dashboard. Each subject is a lab on this same platform.

The labs

Choose a lab.

Each lab is a series of cases, precise hands-on tasks. We do not sell a fixed catalogue: the cases in your curriculum that do not exist yet, we build, and they then stay available to you.

IoT VR Lab

Demo available

Wire it, code it, understand it. Without frying a single component.

The student builds a real circuit on a virtual workbench: an Arduino Uno-type board, breadboard, wires, LED. They write the code that drives the board, and an AI supports them, then evaluates their wiring and code.

  1. 01

    Wire the circuit

    They pick up a wire and plug it into the right pin on the board and the breadboard. The circuit is built like on a real bench.

  2. 02

    Write the code

    They assemble the Arduino program from ready-made blocks, write it themselves, or ask the AI for help.

  3. 03

    See the result

    If the circuit and the code are right, the LED blinks. A signal analyser shows live what the pin is sending.

  4. 04

    Get evaluated

    The AI reads the wiring and the code, then explains what works, what does not, and why.

  • Arduino Uno-type board, breadboard, wires and LEDs
  • Arduino code from ready-made blocks or written freely
  • Live signal analyser inside the lab
  • Make an LED blinkAvailable
  • Sensors and servo motorOn request
  • The circuits from your curriculumOn request
Book a demo of this lab
In action

Try the loop yourself.

Pick the pin: the AI evaluates your choice and explains it, exactly as it would for a student in session. Below, the full demo in the headset and the teacher’s dashboard.

Power wire (red)

Connect it to the correct pin on the sensor.

LED
AI evaluation

Pick a pin above. The AI evaluates your choice and explains it, exactly as it would for a student.

The full demo in VR
The teacher’s dashboard
01VR / MR simulation

Virtual labs you actually handle

The student handles the equipment of their discipline with their hands, in VR, and repeats the gesture as many times as needed. When the action is right, the virtual equipment really reacts. Nothing breaks, nothing wears out, nobody waits their turn.

  • One scenario per trade, built with the institution
  • Real-time visual feedback, the correct action produces a visible result
  • Natural physical interaction via XR Interaction Toolkit and OpenXR

Unity 6 · XR Toolkit · OpenXR

VR · Session in progress
Unity · OpenXR
01 · Station setup
02 · Component selection
03 · Sensor wiring
04 · AI check
The action is correct, the virtual circuit reacts.
02AI evaluation

An AI that grades the gesture, not the memory

A large language model analyses the task in real time, assigns an objective score, pinpoints the mistake and explains in plain language what is wrong and why.

  • Instant evaluation, on every action
  • Feedback in natural language, not just a score
  • Objective and reproducible, the same mistake, the same score

Groq · Llama 3.1 · Natural language

AI evaluation · Groq
Llama 3.1
Task score82/100
AI feedback

"The first three steps are correct. You reversed the order of the last two: the microcontroller must be configured before wiring, otherwise the pin becomes inaccessible. Go back to step 4."

03Dashboard

The data instructors never had

A multi-role web dashboard, student, instructor, administrator, with detailed analytics per learner. The instructor sees exactly where each student is stuck, what they have mastered, and how the group is progressing.

  • Three roles: student, instructor, administrator
  • Individual progress and a group-wide view
  • Automatic detection of blocking points

Next.js · Supabase

Instructor dashboard
Next.js
24
Students
68%
Avg. progress
3
Blocked
Student A
Mastered
Student B
In progress
Student C
Blocked
Student D
Mastered

We do not replace your equipment. We multiply it.

Thirty students practise safely in VR, then run their solution on the one real piece of equipment the institution owns. Students with no access to the lab still practise. We fit into your existing teaching, we do not ask you to change it.

This is the most important message for clubs and under-equipped labs.

1 physical device
30 students in VR + 1 real device
Limited kits, expensive to import
One VR headset per student
Subjective manual grading
Objective AI evaluation, real time
No individual tracking
Analytics per student and per class
Hardware

A standalone headset. Nothing else.

Hone VR runs on off-the-shelf VR headsets via OpenXR. No workstation to buy, no room to rewire, no heavy infrastructure to maintain at the institution.

Standalone
No PC required
OpenXR
Off-the-shelf VR headsets
Portable
From one room to another

Ready to multiply your lab?

Request a demo and see how Hone VR fits into your existing teaching.